A holdover, I assume, from some port or other maybe for the PS1 or some long-forgotten failed early 32-bit system that used discs the size of 18-wheeler hubcaps. The Steam version also has a few full-on anime cutscenes for a couple of very arbitrarily-chosen action sequences. Is it so hard to believe we want the chonky pixel resolution to be consistent like the original? "Oh, don't be silly, Yahtz! Obviously, you want all the interface text in teeny-weeny vision, in case the ants on your office floor want to get involved!" Yeah, I should probably pick up that toffee apple. Well, one did: Steam releases of retro 16-bit games really aren't getting any better. Happily for me, I'd already played it long ago, but I made sure to refresh myself last week with the Steam version in case any fresh revelations came to mind. Ah, Chrono Trigger, the retro SNES Japanese RPG that could make life very awkward if you find yourself having to very quickly think of a rhyme for it in a high-stakes rap battle. But don't let it get you down just cope by telling yourself the same thing you say after every American political election: "Maybe next year, enough old people will have died!"īut anyway. Yeah, sorry, weebs the previous generation of weebs beat you to the punch. And this time, the honor goes to Chrono Trigger, narrowly beating out Danganronpa in the last round of voting. I know by this point, you've all trained yourselves to not hear the phrase "Subscribe to our Patreon", alongside "Got any spare change?" and "Let me tell you what the mainstream media's covering up about 9/11", but how's this for incentive? The top tier of Escapist Patreon subscribers get to vote on what retro game I do a ZP on when summer rolls around, and the AAA release schedule gets patchier than the Wi-Fi in a North Korean gulag. This week in Zero Punctuation, Yahtzee reviews Chrono Trigger.
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